
Use Bank 16257127 * 128 + 1Use bank 127MT-32 sounds
Use Bank 409732 * 128 + 1Use Bank 32Variation 32
Use Bank 307324 * 128 + 1Use Bank 24Variation 24
Use Bank 204916 * 128 + 1Use Bank 16Variation 16
Use Bank 11539 * 128 + 1Use Bank 9Variation 9
Use Bank 10258 * 128 + 1Use Bank 8Variation 8
Use Bank 8977 * 128 + 1Use Bank 7Variation 7
Use Bank 7696 * 128 + 1Use Bank 6Variation 6
Use Bank 641 5 * 128 + 1Use Bank 5Variation 5
Use Bank 5134 * 128 + 1Use Bank 4Variation 4
Use Bank 3853 * 128 + 1Use Bank 3Variation 3
Use Bank 2572 * 128 + 1Use Bank 2Variation 2
Use Bank 1291 * 128 + 1Use Bank 1Variation 1
Use Bank 10 * 128 + 1Use Bank 0Capital Tones
Normal Bank
Number
Formula to
Convert
Controller #0
Bank Number
To Get SC-55
For those who will use methods. You first need to change what method you use from Controller
#0 method to Normal method. Then you need to multiply the variation number by 128 to
convert it to a normal method number. Then you add 1 to change it from map 0 to the SC-55
map which is map 1. You can use the table above as a short cut.
Using Controllers:
To get the SC-55 sound “Nylon Gt.2,” (PC 25, Variation 32), you used to do something that
looked like this:
Listing 4
Controller #0, 32
Patch 24
This calls variation 32, PC 25 which was OK for the SC-55 but to force map 1 on all the other
Sound Canvases we need to add another statement that the SC-55 will ignore but other Sound
Canvases use to get the SC-55 map.
Listing 5
Controller #32, 1
Controller #0, 32
Patch 24
Simply adding the controller #32 statement in front of the Controller #0 statement causes this
listing to call the same SC-55 sound on every Sound Canvas there is. No SYSEX no methods,
just an added controller. Simple.
22
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